Projects

  1. OpenGL Engine
  2. - 04 February 2021
  3. C++ Tiny Renderer
  4. - 31 July 2020


Shader Notes

  1. 渲染应用笔记 Vol. 1
  2. - 28 June 2021
  3. Ray Marching in Shadertoy
  4. - 15 March 2021
  5. 渲染路径和光源类型
  6. - 18 August 2020
  7. 透明度测试和混合
  8. - 14 August 2020